Games optimization specialist OptiProjects (AKA OptiJeugos) has released a new port of Minecraft Legacy for the Sony PlayStation 2 and Nintendo Wii consoles. The project is based on the Minecraft Java 1.2.5 source code, rewritten in C++, and using a recreated legacy console interface (machine translation). Even on the quarter-century-old PS2 with its cramped 32MB of RAM, the OptiCraft Heritage Edition runs at 15-30 fps. Check out the video demo embedded below.
Minecraft is one of the best-selling games of all time, with sales above $400 million according to an Entertainment Weekly report earlier this year. Meanwhile, the PS2 is the best-selling home console in history, with 160 million units shifted worldwide. When Minecraft first launched, the PS2 had already been kicking around for close to a decade and was rapidly reaching retirement age. Thus the Minecraft PS2 game release was never a thing (it did launch on PS3 in 2013-14). Similarly, the Wii got overlooked by Minecraft's publishers, with the Wii U only getting the game in late 2014.
Windows PC (Java Edition 1.2.5)
PS2 (OptiCraft Heritage)
Wii (OptiCraft Heritage)
Engine / Language
Java
C++ (native port)
C++ (native port)
Hardware / RAM
32MB system RAM
~88MB available RAM
Chunks / draw distance
Scalable, (usually 8–16+ chunks)
2 chunks
4 chunks
Performance
Often 60+ FPS on period PCs
15–30 FPS
15–60 FPS
Controls
Keyboard + mouse
DualShock 2
Wii Remote / Classic Controller
Interface
Original 1.2.5 UI
Recreated Legacy interface
Recreated Legacy interface
Ponder over the features and performance comparison table we have nailed together, above. You can see how tightly the PS2 version is constrained by its hardware limitations. In comparison the Wii version is significantly more comfortable. Moreover, the Wii version has experimental online gaming functionality.
If you are interested in enjoying some retro Minecrafting on your old PS2 or Wii, or emulators for either system head on over to the official OptiProjects page linked top for your downloads. Those aiming to play on original hardware will need to be able to load .ELF files from USB (on PS2), or access the game via SD card and the Homebrew Channel (on Wii). To my knowledge that means your PS2 or Wii must be soft or hard modded to play homebrew code.
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